Post by Tami on Feb 7, 2007 11:34:29 GMT -5
Unlike most Vampires, who seclude themselves in private secretive havens where they can be safe from prying eyes, the members of the Sabbat often share communal havens that support entire packs. Although a full pack may not always be present in a particular haven at any given time, it is not unusual to find a dozen Sabbat residing in one domicile. In general, each haven has its own single pack, and thus, as the unliving quarters for the followers of the pack priest, that haven becomes the packs "Perish".
Sabbat are not picky about their choice of parishes: Utility serves over appearance for the majority of the Sabbat packs. As long as the Toreador Antribu has room for "art" without disturbing the cache of methamphetamines cooked up and prepared by the Pander, then the haven can take any form at all - abandoned house, hotel, condominium, church, sepulcher, warehouse or business structure. Some Sabbat vampires do enforce their selection of personal tastes on the pack, but even a Tzimisce or distinguished Lasombra may stay in a run-down apartment building if it serves as the best interest for the pack.
Of course, because the Sabbat fanatically fears the influence of the Ancients and the Camarilla, many permanent havens boast spectacular traps and escape routes. It's a poor haven that doesn't have a locker of weapons and a room for Vitae. Most buildings are modified to include some sort of emergency exit ( since enemies and rival Sabbat alike are fond of burning down pack havens.) and many boast additional security if the pack can scrounge up or afford the necessary material. Multiple locks and alarms are ubiquitous, and many havens sport small crossbow-type or explosive traps around important area, to prevent incursion by the enemy.
Pilgrims, nomadic packs that travel from city to city without a permanent home, often make use of "Oases", or semi settled caches of equipment and material. Typically a pack of pilgrims leaves behind tools and money when times are abundant, often in a small abandoned hovel, a cavern or even burned out car hulk in the back roads and woods. Special signs mark the cache, so that other Sabbat can recognize it and find directions to it through the founded packs founded packs of nearby cities. The information about oases thus spreads as nomadic packs place and use them, relaying the appropriate updates to settled packs so that other pilgrims in the area will know where to go for supplies while "on the road". Rumors have spread recently, however, of Lupines learning the signs that identify oases; more than one nomadic pack has met a bloody end in a werewolf ambush near what they thought was a secure site.
Sabbat are not picky about their choice of parishes: Utility serves over appearance for the majority of the Sabbat packs. As long as the Toreador Antribu has room for "art" without disturbing the cache of methamphetamines cooked up and prepared by the Pander, then the haven can take any form at all - abandoned house, hotel, condominium, church, sepulcher, warehouse or business structure. Some Sabbat vampires do enforce their selection of personal tastes on the pack, but even a Tzimisce or distinguished Lasombra may stay in a run-down apartment building if it serves as the best interest for the pack.
Of course, because the Sabbat fanatically fears the influence of the Ancients and the Camarilla, many permanent havens boast spectacular traps and escape routes. It's a poor haven that doesn't have a locker of weapons and a room for Vitae. Most buildings are modified to include some sort of emergency exit ( since enemies and rival Sabbat alike are fond of burning down pack havens.) and many boast additional security if the pack can scrounge up or afford the necessary material. Multiple locks and alarms are ubiquitous, and many havens sport small crossbow-type or explosive traps around important area, to prevent incursion by the enemy.
Pilgrims, nomadic packs that travel from city to city without a permanent home, often make use of "Oases", or semi settled caches of equipment and material. Typically a pack of pilgrims leaves behind tools and money when times are abundant, often in a small abandoned hovel, a cavern or even burned out car hulk in the back roads and woods. Special signs mark the cache, so that other Sabbat can recognize it and find directions to it through the founded packs founded packs of nearby cities. The information about oases thus spreads as nomadic packs place and use them, relaying the appropriate updates to settled packs so that other pilgrims in the area will know where to go for supplies while "on the road". Rumors have spread recently, however, of Lupines learning the signs that identify oases; more than one nomadic pack has met a bloody end in a werewolf ambush near what they thought was a secure site.